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Vol. 5 No. 1 (2025): MARCH

The March issue brings five studies on how digital technologies reshape schooling and youth development in Indonesia. One study reports that...

Published: 2025-03-05

MARCH

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Issue Description

The March issue brings five studies on how digital technologies reshape schooling and youth development in Indonesia. One study reports that structured game-based applications raise primary pupils’ motivation when clear feedback loops and moderate challenge levels are built in. Another describes an AI-driven platform that adapts secondary learning materials to prior performance and pacing, yielding more consistent progress among mixed-ability classes. A curriculum model grounded in deep learning concepts is proposed to nurture critical thinking via iterative project cycles tied to Industry 4.0 contexts. A mixed-method inquiry into early smartphone ownership notes modest academic benefits only when guided use policies exist, alongside risks for emotional self-regulation when unsupervised. The closing article links heavy, entertainment‑centric media routines with reduced engagement in local cultural practices, whereas balanced, informational use correlates with stronger cultural awareness. Together they map practical levers for motivation, personalization, higher-order thinking, balanced device introduction, and cultural continuity

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Table of Contents
Articles
The Effectiveness of Educational Game Applications in Enhancing Learning Motivation Among Elementary School Students in the Digital Era

Authors: Putri Latiffa Azzahra, Alesha Khaira

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Putri Latiffa Azzahra: Public Elementary School 2, Banda Aceh City
Alesha Khaira: Latiffa Az-Zahra Kindergarten, Banda Aceh City
Pages: 1-11
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Implementation of an Artificial Intelligence–Based Learning System for the Personalization of Learning Materials at the Secondary School Level

Authors: Muhammad Tahsin, Nabila Nabila

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Muhammad Tahsin: Lembaga Mitra Solusi Teknologi Informasi
Nabila Nabila: Syiah Kuala University
Pages: 12-20
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Developing a Deep Learning-Based Curriculum Model to Enhance Students’ Critical Thinking Skills in the Era of Industrial Revolution 4.0

Authors: Ayu Raihani, Nabila

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Ayu Raihani: Syiah Kuala University
Nabila: Syiah Kuala University
Pages: 21-30
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Analysis of the Impact of Smartphone Use among Elementary School Children: A Study on Academic and Socio-Emotional Development

Authors: Fauzan Putraga Al-Bahri, Suardi Suardi

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Fauzan Putraga Al-Bahri: STMIK Indonesia Banda Aceh
Suardi Suardi: Universitas Serambi Mekkah
Pages: 31-41
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The Influence of Digital Media Usage Intensity on the Level of Local Cultural Awareness among Generation Z in Indonesia

Authors: Yusmaneli Yusmaneli

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Yusmaneli Yusmaneli: Lembaga Mitra Solusi Teknologi Informasi
Pages: 42-51
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Article Information Issue

This issue has been peer-reviewed and published in the International Journal Education and Computer Studies (IJECS). All articles are available under the terms of the Creative Commons Attribution 4.0 International License.

  • Issue: Vol. 5 No. 1 (2025)

  • Published: March 5, 2025

  • Articles: 5

  • License: CC BY 4.0

  • Copyright: © 2025 Authors

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